Forefront
Details
Project details
- Unity C#
- VR (meta quest, PSVR, steam VR, ...)
- 32-player Online multiplayer (using the Fusion 2 SDK by Photon)
My role
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CI/CD
Create and maintain an automated performance benchmark system (using Unity's testing framework), integrated into CI/CD -
Prototype and production phases
Prototype and implement several high-performance game systems and gameplay features:- Performant dual-rendered sniper scope
- Client-side prediction for networked vehicle physics
- UI framework (using MVC principles) including a UI animations system
- Modular and flexible gamemodes system and spawn system
About Forefront
Forefront is a large-scale multiplayer VR first-person shooter set in a near-future global conflict over a powerful energy source. Featuring up to 32-player battles with land, air, and sea vehicles, destructible environments, and tactical class-based gameplay, players engage in intense warfare across expansive, dynamic maps. With immersive gunplay, futuristic gadgets, and strategic depth, Forefront delivers next-gen VR combat on Meta Quest, SteamVR, and PICO platforms.